artwork Beat Stickman Beat Stickman Beyond Bullet Heaven bullet hell clicker Coverage development Fest free steam keys game design horde survival idler incremental ios mobile mobile game PC Game playtest press release prologue Roguelike Roguelite tower defense Towerful Defense A Rogue TD
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Towerful Defense: A Rogue TD is proudly part of Bullet Heaven Fest 2023!
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[Press Release] Beat Stickman: Beyond, an ambitious idle clicker, making a comeback with a free DLC, quality of life update, and the deepest-ever discount
This was originally posted on Games Press. Announcement – press release for immediate public use Beat Stickman: Beyond (developed by Mini Fun Games) is an incremental, idler, clicker game with chaotic funny graphics, a sci-fi theme, and a narrative that drives the progression of the game. It is mainly inspired by SPACEPLAN, Cookie Clicker, and the classic Interactive Buddy. The game tries to tell a […] Read More
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Experience Beat Stickman: Beyond – Story Mode for free, “unlimited” slot. Just promise me to give feedback.
So, I’ve been working on improving Beat Stickman: Beyond – Story Mode, a game I launched a year ago. I posted about that here. I’ve done everything I liked to change and I could (considering I’m taking a break from the main project, so I have limited time). I myself tested the game, and I’m […] Read More
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Cute little handmade Stickman
My girl friend made for me while I was developing Beat Stickman: Beyond, it was a year ago! Read More
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Free DLC (Story Mode), quality of life update, and deep base game discount for Beat Stickman: Beyond
This was originally posted on r/incremental_games. Hello, a year ago I launched an idle clicker game, Beat Stickman: Beyond, on Steam. It was a very ambitious project of mine, and I put so much love into it, but unfortunately, it wasn’t a success. A typical indie dev story, I guess 😅 I acknowledged that it […] Read More