Mini Fun Games by FVS

Roguelike, roguelite, clicker, idler and other fun small indie games by the solo indie dev FVS

Tag: game design

  • Rebalancing targets of Towerful Defense: A Rogue TD

    Rebalancing targets of Towerful Defense: A Rogue TD

    I’m rebalancing Towerful Defense: A Rogue TD. Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience. https://en.wikipedia.org/wiki/Game_balance To me, balancing a game is to tweak it so players will have the…